Showing posts with label orientalism. Show all posts
Showing posts with label orientalism. Show all posts

Monday, April 4, 2011

New Skill - Yoga

With the "Death Sweat Doom" TPK of the party in my Sea of Spices OD&D game I spontaneously decided to immediately jump to the next game I want to DM, the feudal far-future space fantasy adventures of the Pluton Zone, inspired by Jack Vance and Dune and powered by Humanspace Empires.

When I say inspired by Dune, I mean inspired by Dune and fake-Dunes. The Lynch movie. The never-happened Jodorowsky Dune. Metabarons.

I'm talking about space psychic martial arts stuff here. Jedi shit.

While riffing on the tantric new-age future of Humanspace Empires, where a significant portion of the Tamil-descended adventuring population possesses psychic abilities, the thought occured to me that of course these space dudes practice yoga; that in fact pretty much everyone in Humanspace Empire practices magic space yoga.

Now I don't know much about yoga, but it seems that a RPG skill based on my bizarre pulp adventure concept of yoga could be a pretty kickass and useful skill for the right game.

Need to hold your breath until rescue arrives? Make a yoga roll.

Need to stand on top of a pole for days? Make a yoga roll.

Need to quickly recover your magical potency? Make a yoga roll.

Need to contort your body to fit through a cat door? Make a yoga roll.

Need to sexually impress someone? Make a yoga roll.

Also: My back wasn't hurt on Friday either ;P