Showing posts with label Androids. Show all posts
Showing posts with label Androids. Show all posts

Saturday, July 3, 2010

Steelie Robot PC Name Generation

Steelies, a race of military robots, have unusual names due to their manufacture and programming. Their original creators purposely gave Steelies hard, aggressive names, appended with a nine-digit  File Designator. And, due to their programming, Steelies insist on using their rank or “level title,” aside for the most informal and off-duty moments.
Generate a Steelie’s name by rolling a d6 and a d20 and consulting the below table. Generate a 9-digit number, in a format such as 537-961-023 or 646-498-834, for the File Designator. Files Designators are used to differentiate between Steelies with the same rank and name, and in most situations Steelies use only the first three digits of their File Designator, “Brigadier Plutonium 154” for example, reserving the usage of the fill nine-number File Designator for official and formal usage, such as ceremonies and paperwork. No two Steelies share the same File Designator
Examples:
1st-level - Trooper Slam 163-693-423, “Slam 163” to his squad buddies.
4th-level - Captain Machine 521-756-154
5th-level - Lieutenant Hunter 172-221-666
8th-level - Brigadier Plutonium 154-957-232
d6 -
1-3 - d20
1 Bash
2 Blade
3 Blast
4 Blaze
5 Bolt
6 Bomb
7 Boulder
8 Breaker
9 Bronze
10 Bullet
11 Buster
12 Brick
13 Chopper
14 Cracker
15 Crash
16 Crunch
17 Engine
18 Gear
19 Granite
20 Gravel
4-6 - d20
1 Grind
2 Gun
3 Hunter
4 Killer
5 Mace
6 Machine
7 Nail
8 Nuke
9 Plutonium
10 Radium
11 Rock
12 Slag
13 Slam
14 Slate
15 Spike
16 Steel
17 Stone
18 Titanium
19 Tread
20 Uranium

Friday, May 7, 2010

Steelies - Robot Race/Class

Again I must credit the Long Sun series by Gene Wolfe as well as The Living Statue race/class presented on The Mule Abides.

STEELIE (Steel Soldier)
Armor: unable to wear any, but Steelies have a natural armor class of 2 before adjustments, if any, due to dexterity
Shield: any
Weapons: any and Steelies automatically know how to operate and maintain firearms, ranged energy weapons, artillery and explosive devices made by Humans or Human-like beings.
Starting Gold: 3d6x10 gold pieces
Weapon Proficiencies: 4, gains a new weapon proficiency every level, and are automatically proficient with firearms, ranged energy weapons, artillery and explosive devices made by Humans or Human-like beings.
Attack Matrix: Fighting-man
Ability Score Requirements: strength 15, constitution 13
Prime Requisite: none
Hit Dice: d8, 1st-level Steelies always have 8 hit points plus any bonus due to constitution
Movement Rate: 9"/90'(30')
Languages: Common and Computer as well as any bonus languages due to intelligence
Restrictions: Must be of Lawful alignment; can only advance to 8th level; unable to use potions; unable to swim and will rapidly sink in water.


Special abilities: Steelies are robots powered by internal fusion cores that provide 100 years of activity (Steelies can go into a shutdown state to conserve energy), as such they do not need to eat, drink, breath, rest or sleep. They are immune to sleep, paralyzation, poison, disease, blood drain and nausea. Steelies has infravision with a range of 3"/30'.


Level
Experience
Points
Hit
Dice
Rank
Title
Saving Throws:
Death

Petrify

Wand

Breath

Spell
108 hpTrooper81091312
24,0001d8+8Corporal81091312
38,0002d8+8Sergeant81091312
416,0003d8+8Lieutenant6871010
532,0004d8+8Captain6871010
664,0005d8+8Major6871010
7120,0006d8+8Colonel46578
8250,0007d8+8Brigadier46578

Steelies are a variety of ancient Soldier Android presumably manufactured by the Militarists, occasionally both individual and units of them are unearthed from ruins and reactivated. Their bodies look like suits of advanced hardened and articulated bluish-steely plate armor, with the individual's rank glyph in green on both shoulders, and heads that resemble an articulated steel sculpture of a hairless, square jawed, strong-featured, and usually handsome, male Human. They stand 6'6" to 7' tall. Steelies are free-willed, but as their positronics have military programming, they always talk and act like Soldiers, engaging in behavior such as: saluting; adhering to a chain of command; using rank titles; marching; and the like. They are imbued with repair nanites that allow them to heal at the same rate as Humans, although they often need to snack on metals and replenish hydraulics when repairing.

Tuesday, January 26, 2010

SYNTHEZONS

Illustration by Robin Ruddock
# Appearing: 1-3, Armor Class: 3
Move: 15", Hit Dice: 5+5
Attacks: 2 fists 1-4/1-4 and kick 1-6, or phasic long sword 2-16, or by weapon
Special: immune to poison, sleep, hold, charm, fear and other magical mind and emotion control/compusions
Intelligence: Average, Alignment: Lawful neutral (chaotic neutral if in love/obsessed)
Size: Medium
Androids created by an Ancient lord to serve as bodyguards, Synthezons appear to be pale-skinned human females with inky black hair. In actuality they are composed of a sheath of tough, synthetic flesh over a robotic endoskelton with a positronic brain.
Synthezons are strong, tough and fast. They are programmed with martial arts and are capable of making several lethal unarmed attacks per round. Many (40%) carry Ancient energy pistols or rifles as well, and Synthezons are also capable of projecting a phasic blade (equivalent to a phasic long sword) from one hand. They are able to project the blade for 5 rounds per day before their batteries run too low to maintain the blade. As this phasic blade has the same armor penetrating properties of most other energy weapons Synthezons will often keep their blade in reserve for destroying well-armored opponents.
Sometimes (10%) Synthezons are accompanied by Smilodons that appear normal but are actually robotic constructs beneath their fur. Synthezons are ordinarily cold, unemotional and logical, however if one is repaired after being reduced to 0 or less hit points or is reactivated after being dormant, make a percentile roll when they first see a human male. If the result is equal to or less than the male's charisma score than the Synthezon falls in love and becomes obsessed with him.

Sunday, November 29, 2009

The Android Vaults


Manufactured by a lost race of the Ancients, there are said to be several Android Vaults buried in the crust of Planet Algol.

The Android Vaults are technological havens of shining glassteel, slick white plasticrete, tasteful ornamental fountains and foliage, smoothly gliding slidewalks and escalators, balconies, mezzanines, malls, galleries, arcades, crystal monoliths, abstract sculptures, light art, and attractive disembodied voices making proclamations from hidden speakers.

The inhabitants, the Vault Androids, look like slender, attractive, tanned yet fair-complexioned Earth Man caucasians of a distinctly "seventies" appearance with feathered hair and silver jumpsuits or vaguely athletic wear. They are manufactured, inorganic robots who appear to human unless injury reveals their metal innards.

The Android Vaults are sparsely populated by the Vault Androids, who engage in scientific research, artistic pursuits, reconnasince of the outside world, as well as frequent military training and patrols to protect the Android Vaults and to keep the vault's locations secret.

There is also a minority population of true humans, the Vault Men, who are identical in appearance to the Vault Androids. However as opposed to the Vault Androids, they live a life of pampered leisure, blunting the ennuni of their pointless existance with nonprocreative sex, synthetic intoxicants, all varieities of games, extravagent fashions, and artistic pursuits which seem clumsy and childish compared to the solemn majesty of the Vault Android art.

These Vault Men are the wards of the Vault Androids. When the civilization responsible for the Android Vaults fell some of the survivors fled to the vaults. In the high tech haven of the vaults the survivors were pampered by the facilities while the android wardens did all of the "heavy lifting," over the eons the Vault Men degenerated into the equivalent of an exhibit in a Earth museum or zoo.