Inspired by the Kreeg of Gene Roddenberry's Planet Earth.
No. Appearing: 4-24, 10-80 in lairs
Armor Class: 7 or by armor
Hit Dice: 1
% In Lair: 10%
Attacks: By weapon or 1-6
Special: Adept with military and simple technology
Alignment: Neutral evil
The Krigh are a race of mutant semi-human, presumed by some sages as being the descendants of the Militarists, that are militaristic, aggressive, violent, and possess an instinctive ability with simple and military technology. They are nomadic, but set up camps, and their society operates as bands of military units. They appear Man-like, aside from their tough, putty-colored, hairless, scarred hide and head crest of small flattened bumps. They dress in dark colored, shabby military tunics and uniforms, and steel helmets. They sometimes possess simple rifles and vehicles and will wear armor that does not inhibit their mobility. Krigh speak Algol Common.