"For extra silliness whenever a Superhero comes up on the chart, model the character on someone like Batman or Spider-man. "Welcome to stately Wayne Castle. I am Sir Bruce." - Jeff's Gameblog
Optionally, Lawful (or Good) aligned Fighter PCs who attains the 8th level of experience may choose to forgo the aforementioned benefits (title; attracting men-at-arms; building a castle; controlling land and collecting taxes) and instead become a Superhero.
A Superhero gains the ability to use the combination of a Distinctive Costume and a Dramatic Pseudonym to serve as a Super-Heroic Persona, with the benefit of successfully concealing their true identity while so disguised.
Superheroes may also choose to benefit from the following abilities:
- They may build a Secret Headquarters, in a hidden wilderness, rural, or urban location. This has the same costs are ordinary excavations and construction, but will be performed in secret with attracting attention, especially from the authorities. Under ordinary circumstances this Secret Headquarters will not be found.
- They may choose to attract a Sidekick, an utterly loyal, Lawful (or Good) aligned follower (d%: 01-40 4th level; 41-95 5th level; 96-00 6th level). This sidekick will utilize a costume and pseudonym to the same effect as the Superhero character.
Superheroes who become evil become Supervillain (reversed Superheroes).