Lilim
Requirements: Intelligence 10, Dexterity 10, Charisma 15, female gender, must be of non-lawful alignment.
The Lilim are a synthetic race created as pleasure-slaves by an extinct race of Ancients. As they were sorcerously engineered to stimulate the jaded appetites of a advanced, decadent race, some have very striking appearances. Lilim have the entire range of coloration and texture of their bodily features available to the Human race, both Earth Men and Algol Man. One Lilim could appear to be an ordinary Earth Woman; another could be hairless, with with garishly patterned scaled skin and bushy silver hair.
The Lilim have the abilities of the Houri class (see White Dwarf issue #13), although Lilim with a Strength of 15 may be multiclass Fighting-Women/Houri and Houri with a Dexterity of 15 may be Thief/Houri multiclass. One important difference from the Houri as originally presented is that they are not limited to the dagger, although they may not use their Houri abilities in any armor.
Lilim reproduce parthenogenically, by means of laying a large egg. The appearance of the egg varies wildly, dependent upon the coloration and so forth of the young Lilim it contains. It takes several years for a Lilim egg to hatch, and the eggs are tough and fairly temperature resistant. When it egg hatches it disgorges a tiny version of a full-grown Lilim. The smaller form of the Lilim are called Ymplins; they grow and mature at a far more rapid rate than Humans.
Showing posts with label White Dwarf. Show all posts
Showing posts with label White Dwarf. Show all posts
Monday, November 30, 2009
Sunday, November 29, 2009
Great Classes From Older White Dwarfs
I managed to access a bunch of old issues of White Dwarf, and I found them chock full of great D&D content: monsters from science fiction; AD&D space travel rules; and some truly inspired character classes based on pulp fantasy archetypes.
The Houri (issue #13) and the Black Priest (issue #22) are both straight out of the pages of REH/CAS. The Houri is a subclass of the magic-user with powers of seduction and supernatural manipulation (especially males), as well as a grab bag of assorted appropriate powers such as impotence curses.
The Black Priest is an evil cleric subclass without the plate mail and holiness. They have the abilities to move silently, hide in shadows, garrote unsuspecting victims. They can use any one-handed melee weapon, but have penalties with swords and bonuses with daggers. They have penalties with any ranged attack aside from the one throwing knife they carry. They can call on their supernatural patrons and summon monsters, the effectiveness dependent upon their history of tithes/sacrifices to the evil powers they serve.
I find both classes exceptional attempts at genre emulation, and will be using both in my Planet Algol campaign. I am especially motivated to use the Houri as a PC class due to the Wilderlands Houri race and the Doxy of Encounter Critical, never mind the hilarity of a male player using a supernatural hoochie-mama character.
The Houri (issue #13) and the Black Priest (issue #22) are both straight out of the pages of REH/CAS. The Houri is a subclass of the magic-user with powers of seduction and supernatural manipulation (especially males), as well as a grab bag of assorted appropriate powers such as impotence curses.
The Black Priest is an evil cleric subclass without the plate mail and holiness. They have the abilities to move silently, hide in shadows, garrote unsuspecting victims. They can use any one-handed melee weapon, but have penalties with swords and bonuses with daggers. They have penalties with any ranged attack aside from the one throwing knife they carry. They can call on their supernatural patrons and summon monsters, the effectiveness dependent upon their history of tithes/sacrifices to the evil powers they serve.
I find both classes exceptional attempts at genre emulation, and will be using both in my Planet Algol campaign. I am especially motivated to use the Houri as a PC class due to the Wilderlands Houri race and the Doxy of Encounter Critical, never mind the hilarity of a male player using a supernatural hoochie-mama character.
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