Showing posts with label Demons. Show all posts
Showing posts with label Demons. Show all posts

Tuesday, March 1, 2011

My Favorite "Example of Play" Courtesy of MAR Barker

Player : (After considerable argument) "Person number two is carefully reaching out with the point of his spear. He pushes just one coin off the altar toward himself . What happens?"

Referee : (Laughing fiendishly) "That's all it takes to set off the trap. A great metal cage falls clanging down  over all of you. I believe you were all up near the altar - nobody specified leaving any of the party behind to guard the door, and I thus assume you were all within the 20 foot square area covered by the cage. (Rolling percentile dice, giving the party a 20 percent chance to have had one or more stragglers outside the cage area - none were). When the cage falls, you also see that the idol on the altar begins to arise. What you thought was its metal surface was actually its armour. At the same time secret doors in the north and south walls also swing open, and fifty smaller versions of the idol file into the room expectantly. You have now encountered the Demon Kurritlakal, the Cracker of Bones, Eater of Skins, Father of One Thousand Progeny, Spawn of Great Durritlamish . . . "

- Empire of the Petal Throne - The World of Tekumel, page 102

Thursday, August 12, 2010

The Deep Demon Worlds Pt. II

PART I HERE.

VI. SULKHOTOATH
ABODE OF THE LEPROUS MOUNTAIN
An endless mire of waist deep grey mucous and massive intertwined colonies of translucent thin worms, the atmosphere suffused with hot, moist, sulfurous yellow vapours emitted from organ-like vents.

VII. IZILDZAEL
ABODE OF THE HOWLING DESSICATION
This Demon World consists of an endless flat waste of cracked, fossilized mud, interspersed wuth bottomless reeking black rifts. A harsh brassy sun perpetually hangs at the top of the metallic pinkish sky.

VIII. UGGUDGA
ABODE OF THE PHANTOM LEGION
UGGUDGA consists of vast, miles wide organ-cavities in a world-sized mass of gelatinous, fleshy living matter. These cysts are connected by all sorts of tubes and organs, and regions of acidic fluids are common.

IX. ZHOLTOT
ABODE OF THE TWITTERING MOTHER
Miles high heaps of pale bones, carapaces and fossils upon the flanks of obscenely tall, narrow, fang-like spires of black stone. Month long nights with starless skies interspersed by a few hours of flickering, hazy silver sun in a white sky.

X. IZKHAHADON
ABODE OF THE SLUMBERING TITAN
Dozens of continents sized "islands" of rocky-metallic matter floating in the uppermost reaches of the atmosphere of a luminous gas giant banded in lurid yellows, oranges and reds. The black skies bear a few handfuls of dim, malignant red stars.

XI. GHORHORIATH
ABODE OF THE PALE MASS
Beneath an unending dismal gray twilight, lies the Demon World GHORORIATH, an infinite labyrinth-palace of decaying, sodden, baroque splendour. The skies above are constantly raining, this frigid rain ranges from a light mist to common torrential downpours. The infinite nature of this palace extends downward as well.

XII. KHIZAIDON
ABODE OF THE PALACE OF MYSTERIES
This Demon World is composed of violently storming flaming violet gasses above a sea of boiling tarry matter. Occasional lifeless dome-cities of semi-translucent silvery metal float randomly across the black sea.

XIII. ABDOATHAON
ABODE OF THE CTHONIC TENDRILS
A Demon World of endless, mountainous plateaus and canyons of crumbling, cancerous, ocher stone; encrusted with tomb complexes and ziggurats of lead and gray granite. The canyon depths are choked with darkness and emit faint mocking echoes. The sky is sunless but several throbbing blue and yellow stars provide dim illuminination. The LIBRARY OF ELKHAODATH is located atop the highest mountain of ABDOATHAON, and in a plaza of vitrified matter towers the PYLON OF GHADASH, a beacon for navigating into the madness that is the Outermost Demon Worlds.

Monday, August 9, 2010

The Deep Demon Worlds Pt. I

After the Sorcerer has disembarked from ERUHKHT further into the depths of the Abyss the Sorcerer has left the Rim Demon Worlds and has entered the Abyssal layer known as the Deep Demon Worlds. Here both the matter and the physical laws of the universe have been irrevocably warped and curdled by the emanations of the Great Old Ones.

The most well known of the Deep Demon Worlds are the Thirteen that comprise the shortest route from ERUHKHT to the Outermost Demon Worlds.

I. ZAEDAOBAOTH
ABODE OF THE MEASURELESS CURATOR
The Demon World ZAEDAOBAOTH consists of churning, cold, dense, oily gray mud and clay continents that are constantly grinding against each other, with occasional mountains of filthy, rotting, fossil infested jade floating in the morass. The skies are sunless and look like a slightly luminous endless sheet of slate, providing dim gray illumination. It is whispered that there are vaults of pure force located in the bowels of this world where artifacts and entities are imprisoned.

II. XYLZHZKH
ABODE OF THE RAZORED WINDS
XYLZHZKH is a Demon World of utter darkness, where even illumination brought from outside is dimmed and suffocated. The lands consist of blobby, melted black glass, with occasional talon like formations of monomolecular obsidian blades. The air is harshly cold and dry.

III. UTUMEGLON
ABODE OF THE CRUSHING DEVASTATION
Under low, throbbing skies of lead vapour lies UTUMEGLON, a Demon World of flattened, cold, black ashes and cinders. UTUMEGLON has crushing gravity levels and the world is suffused with lethal radiation levels. Occasional charred and slagged  ruins of fortifications  spot the wastes and lifeless, saucer like flying cities soar below the gray clouds.

IV. KAGZALAG
ABODE OF THE UTTERMOST ECSTASIS
The skies of KAGZALAG consist of churning purple frothy clouds with floating luminous clusters of oily green egg like spheres providing shifting green illumination. The lands are a gently rolling steppe of 10 foot tall razored brass grass  punctuated by seas of quicksilver and ridges of basalt spires. Tales tell of pleasure palaces and nyphmariums located on the sides of the basalt spires that provide the utmost in otherworldly sensual delights.

V. ADADAIYAG
ABODE OF THE VAPOURS OF PERDITION
A Demon World consisting of a lightless, 4-foot gap between two endless, parallel planes of dull, black, impermeable force.

Thursday, August 5, 2010

The Seven Rim Demon Worlds

Although there are an uncounted legion of Demon Worlds, on Algol "The Seven Rim Demon Worlds" refers to the Demon Worlds that comprise the shortest path through the Abyss to the Deeper Demon Worlds.

I. OGGUTT
ABODE OF KEDEROTH OF THE EVER SEEPING EYE
The Demon World OGGUTT is a toroid shaped world, its atmosphere suffused with massive ragged clouds of semi-living gaseous colonies that emit blude, green and ultraviolet light. The regions of OGGUTT that lie withing the central, or "hole" portion of the world are a torrid jungles of acidic and poisonous, animate, yellow-green vegetation; while the outer regions of the world are a frozen wasteland of towering glowing spires of radioactive ice.

II. ZAIYAAT
ABODE OF HOLOK-KOZAR BEARER OF THE CROWN OF DEATH
The Demon World ZAIYAAT is an endless, bottomless sea of slimy, viscous, phosphorescent, green liquid; floating fragments of unthinkably massive, fossilized or decaying abominations serve as islands. The black, city sized Temple Barge of the Worm Sibyls haunts this world.

III. ERAK-KHALHU
ABODE OF EZETHOTIK THE PENETRATING BEAM
An endless subterranean maze of crumbling ruined catacombs and palaces, suffused with sulfurous and poisonous gases spewing from chemical geysers and punctuated by occasional pits of squirming larvae.

IV. URUKHAR
ABODE OF PHAR-HOAZ THE BURNING LORD
A desert of hot grit, embers and brass, scoured by unending wind and fire storms. Towering colossi in the form of palaces atop elongated legs stalk across the writhing dunes.

V. KRIGISHT
ABODE OF AZAKAZIEL THE SLITHERING QUEEN
A neverending labyrinth of deformed mirrors, haunted by hallucinations and the echoes of chimes, cymbals and bangles.

VI. AOZTHOT
ABODE OF THE UNKNOWN ONE
A region of swirling glowing black and red breathable gases filled with hundreds of planetoids. Many petty minor demon lords have their holdings on one of these planetoids. It is said that THE UNKNOWN ONE uses these demons lords as pawns in it's entertainments.

VII. ERUHKHT
ABODE OF XILTAZIAK THE FLUTTERING MALICE
The Demon World of URUHKHT is comprised of a planet-sized cubical cavity in a mass of slightly radioactive, luminous silvery-blue metal. All six faces are covered with sprawling cities, pavings and ruins of lead and basalt while a painfully bright white luminous sphere lies in the center of the cavity. Many of the more mercantile varieties of demon coagulate here.

Monday, May 31, 2010

An Algol Legend of the Inchoate Aeons

After the Great Old Ones had been driven out of the universe the Lords of Light began making order out of the inchoate matter and energy that swirled in the aftermath of that great battle.

Eventually Metazon devised the varied elements of the universe and set the Lords of Light to crafts his great work. First the stars and suns; than the worlds; than oceans and skies; than slimes, molds, algae and protozoa; than plants; than beasts; and finally Man.

When devising Man Metazon had planned out his body and soul, but desired a means to instruct and command Man and thus invented Language. The Lords of Light were tired from building the stars, worlds, oceans, slimes, plants, beasts, and the body and soul of Man, and thus Metazon was merciful and instructed some of the beasts to assemble Language.

He commanded the Monkeybats to craft words, for they were clever and had mouth-parts like that of Man.


He commanded the Flying Lizards to gather the wind to power the words for they were the most masterful of the winds among beasts.

Finally he commanded the Chitinous Fliers to assemble the components and program Language, for they were industrious and precise in their works.

However, one of the Chitinous Fliers, some say a fly; some say a winged myriapod; some say a disguised Mi-Go; and some say a demon named Baelzebub, worked a curse into Language while assembling it. This curse subverted Language and allowed Man to Lie.