Inspired by the Kreeg of Gene Roddenberry's Planet Earth.
KRIGH
Frequency: Rare
No. Appearing: 4-24, 10-80 in lairs
Armor Class: 7 or by armor
Move: 12"
Hit Dice: 1
% In Lair: 10%
Attacks: By weapon or 1-6
Special: Adept with military and simple technology
Intelligence: Low
Alignment: Neutral evil
Size: Medium
The Krigh are a race of mutant semi-human, presumed by some sages as being the descendants of the Militarists, that are militaristic, aggressive, violent, and possess an instinctive ability with simple and military technology. They are nomadic, but set up camps, and their society operates as bands of military units. They appear Man-like, aside from their tough, putty-colored, hairless, scarred hide and head crest of small flattened bumps. They dress in dark colored, shabby military tunics and uniforms, and steel helmets. They sometimes possess simple rifles and vehicles and will wear armor that does not inhibit their mobility. Krigh speak Algol Common.
Saturday, May 8, 2010
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I made up a race like that for my campaign setting of Ebonyr. They're called the Ruhk.
ReplyDeleteCool. Nice to see Planet Earth get a shout-out.
ReplyDeleteAwesome! I love the Kreegs, they remind me of GW Serfs without the mental mutations.
ReplyDeleteBTW everyone should check out these cool custom Kreeg minis:
http://www.skankgame.com/Gallery_Kreegs.html