Monday, April 4, 2011

New Skill - Yoga

With the "Death Sweat Doom" TPK of the party in my Sea of Spices OD&D game I spontaneously decided to immediately jump to the next game I want to DM, the feudal far-future space fantasy adventures of the Pluton Zone, inspired by Jack Vance and Dune and powered by Humanspace Empires.

When I say inspired by Dune, I mean inspired by Dune and fake-Dunes. The Lynch movie. The never-happened Jodorowsky Dune. Metabarons.

I'm talking about space psychic martial arts stuff here. Jedi shit.

While riffing on the tantric new-age future of Humanspace Empires, where a significant portion of the Tamil-descended adventuring population possesses psychic abilities, the thought occured to me that of course these space dudes practice yoga; that in fact pretty much everyone in Humanspace Empire practices magic space yoga.

Now I don't know much about yoga, but it seems that a RPG skill based on my bizarre pulp adventure concept of yoga could be a pretty kickass and useful skill for the right game.

Need to hold your breath until rescue arrives? Make a yoga roll.

Need to stand on top of a pole for days? Make a yoga roll.

Need to quickly recover your magical potency? Make a yoga roll.

Need to contort your body to fit through a cat door? Make a yoga roll.

Need to sexually impress someone? Make a yoga roll.

Also: My back wasn't hurt on Friday either ;P

6 comments:

  1. I would name it in more Lovecraftian way, i.e. Yio-Gha or sth :D But I think that it may collide with your vision of your game :-)

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  2. Now I'm imagining space-Gomez Addams. That is by definition a good thing.

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  3. This is awesome and I'm really excited to hear that you are running Humanspace. I love the image of yoga practicing spacemen. Take a look at Control of Self (a 1st level Astronaut power). It is pretty much yoga as you describe it.

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  4. Maybe I'll just rename Wisdom to Yoga...

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  5. I'm not sure I'd call it "Space Yoga" myself, but I like the idea.

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