This house rule is an attempt to use raw, vital Pavlovian conditioning to train the players to show up on time.
The level of the character you generate/play is determined by what time you get your butt in a seat, your dice on the table and pencil to the sheet.
Start at 1:00 PM through to 1:59 PM = 4th level character
Start at 2:00 PM through to 2:59 PM = 3rd level character
Start at 3:00 PM through to 3:59 PM = 2nd level character
Start at 4:00 PM or later = 1st level character
EDIT: Please note that I actually do use this house rule in real life when I DM.
Haha! I started telling my players their initiative was going to be based on time of arrival... and suddenly people starting showing up on time. :D
ReplyDeleteI'm assuming that this only applies if the session starts at 1:00 PM?
ReplyDeleteI can think of all sorts of applications of this rule.
ReplyDelete;D
My wife used to give out bonus experience for showing up early for a few of her campaigns.
ReplyDeleteThis is hilarious! I'm going to have to use this in broader application, such as Initiative (Stuart) or Experience Level (this post), etc.
ReplyDeleteThat being said, I'm not the most punctual, either. Work schedules, childcare, arguments with the wife; all of these can affect when I arrive. But as I brought munchies to the table, all was forgiven.
@Seaofstars:
ReplyDeleteI'm betting that didn't apply to you, did it? :D
Genius. Player skill not only trumps character power; it defines it!
ReplyDeleteBrilliant.
ReplyDeleteI've got one player who is chronically late to my skype game. The commute from the living room to the computer room is hell, apparently. This is a good rule.
ReplyDeleteThanks; I was sure I was going to be called a meanie for this by someone :)
ReplyDeleteThis started out as a joke but than I had to implement it and it seems to be working...
@ C'nor: Correct!
Challenge the player, not the character...
ReplyDeleteNice! I think I'd do that in much smaller time increments, though. 45 minutes late and no penalty? Pfft.
ReplyDelete